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In the multifaceted world of character creation and gameplay within role-playing games, the Rifts Sheet form stands as a crucial document for players aiming to navigate through the complex and immersive universe of Rifts. This comprehensive form encapsulates an extensive range of character details, starting from basic attributes like the player's name, character name, alignment, and experience levels, to more nuanced aspects including physical characteristics, skills, abilities, and personal inventory. With sections dedicated to magical and psychic abilities, the form also delves into specifics of combat skills, weapon proficiencies, and equipment—addressing both ancient and modern weaponry. Moreover, it covers the character's personal background, offering space for details that add depth to the character, such as family information, personal sentiments towards various factions within the game world, and a log of the character's journey and achievements. This form not only serves as a character blueprint for players to reference throughout their adventures but also as a tool for the game master to maintain continuity and enrich the gameplay experience. Understanding and filling out the Rifts Sheet form meticulously paves the way for a more engaging, coherent, and enjoyable role-playing experience, highlighting the importance of preparation and attention to detail in the realm of tabletop gaming.

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Name:

 

Alignment: _________________________________________

 

M.D.C.: _______/________

Horror/Awe Factor: _______

Player Name:

 

 

S.D.C.: _______/________

Hit Points: _______/________

 

 

Age:

Gender:

Experience Level: ______

Experience: _______________

 

 

O.C.C./P.C.C.: ______________________________________

Race/R.C.C.: _________________________________________

I.Q.: ____ Skill Bonus: +___%

M.E.: ____ Save vs. Psionics/Insanity: +___

M.A.: ____ Trust/Intimidate: +___%

P.S.: ____ Hand to Hand Damage Bonus: +___

P.P.: ____ Strike/Parry/Dodge Bonus: +___

P.E.: ____ Save vs. Coma:+___% Poison/Magic/Pain:+___

P.B.: ____ Charm/Impress: +___%

SPD (run): _____ (feet/sec) SPD (dig): _____ (feet/sec)

SPD (fly): _____ (feet/sec) SPD (swim): _____ (feet/sec)

P.P.E:_____/_____ I.S.P: _____/_____ Chi: _____/_____

Native Language: _______________ +____% Lvl ____%

O.C.C. Skills

_________________________________ +____%/Lvl ____%

_________________________________ +____%/Lvl ____%

_________________________________ +____%/Lvl ____%

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Height: ___’___" (___ cm) Weight: ____ lbs (____ kg)

O.C.C. Related Skills

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

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Secondary Skills

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

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_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

Hand to Hand

Ancient Weapons

Damage

Weight

(+strike/+parry/+throw) Weapon Proficiency

H2H Skill: _____________________

___________________

_______

____lbs (+____/+____/+____ ) __________________

Attacks Per Melee: _____/_____

___________________

_______

____lbs (+____/+____/+____ ) __________________

K.O. on: _____ Critical on : _____

___________________

_______

____lbs (+____/+____/+____ ) __________________

Deathblow on: _____ Pin on: _____

___________________

_______

____lbs (+____/+____/+____ ) __________________

Bonuses

___________________

_______

____lbs

(+____/+____/+____ )

__________________

___________________

_______

____lbs

(+____/+____/+____ )

__________________

Damage: +___

Strike: +___

 

 

 

 

 

 

 

 

 

Parry: +___

Dodge: +___

Modern Weapons

Damage

Range

 

Payload +Aim/Burst

Rate of Fire

Pull Punch: +___

Initiative: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Entangle: +___

Disarm: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Roll with Punch/Fall: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

HAND TO HAND ATTACKS

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Restrained Punch: _______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Normal Punch:

_______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Power Punch:

_______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Normal Kick:

_______________

 

 

 

 

 

 

 

 

 

Leap Kick:

_______________

Explosive Ordinance

Damage

Blast Radius

Weight per charge

Payload

Timer

Tackle:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Flip/Throw:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Bite:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Stomp:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Body Armor

Type: _________________________

A.R.(if applicable):____

M.D.C. by Location:

Head: ___/___ Main Body: ___/___

L.Arm: ___/___

R.Arm: ___/___

L.Leg: ___/___

R.Leg: ___/___

_____: ___/___

_____: ___/___

_____: ___/___

_____: ___/___

Prowl:-___% Climb:-___% Swim:-___%

Additional Features

_______________________________

_______________________________

_______________________________

Physical Saves (Add P.E. Bonus):

Save vs. Lethal Toxin:(14)+___

Save vs. Non-Lethal Toxin:(16)+___

Save vs. Harmful Drugs:(15)+___

Save vs. Disease:(14)+___

Save vs. Electrocution:(18/14)+___

Save vs. Extreme Temp:(16)+___

Save vs. Pain:(16/14)+___

Save vs. Coma/Death:+___%

Magical Saves (Add P.E. Bonus):

Save vs. Spell Magic:(12)+___

Save vs. Ritual Magic:(16)+___

Save vs. Ward Magic:(14)+___

Save vs. Circle Magic:(16)+___

Save vs. Faerie Magic:(16)+___

Save vs. Magic Fumes:(14)+___

Save vs. Protection Circles:(16)+___

Save vs. Possesion:+___

Mental Saves (Add M.E. Bonus):

Save vs. Insanity:(12)+___

Save vs. Psionics:(15/12/10)+___

Save vs. Mind Control:+___

Save vs. Horror Factor:+___

 

 

Weapon Proficiancies

 

W.P. Ancient

+Strike

+Parry

+Throw

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

W.P. Modern

Level

+Aim

+Burst

W.P. Modern

Level

+Aim

+Burst

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Natural Abilities/Cybernetics/Bionics

Ability/Implant

Effect/Use

_______________________

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Character Information

Appearance: _________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

Disposition: _________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

Distinguishing Marks/Tattoos: _________________________

____________________________________________________

____________________________________________________

Father:___________________ Mother:___________________

Siblings:__________________ Birthdate:_________________

Home Town:______________ Hero:_____________________

Favorite Colour:___________ Favorite Food:_____________

Favorite Drink:____________ Favorite Hobby:___________

Favorite Place:____________ Favorite Music:____________

Sentiments Toward the Coalition States:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward D-Bees:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward Magic Users:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward M&M’s (Borg’s, Juicers, Crazies, etc.):

____________________________________________________

____________________________________________________

____________________________________________________

Campaign History

Campaign Name

Date

Gamemaster

______________________________________________

______________________________

________________________

______________________________________________

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________________________

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Vehicle Log

Vehicle:______________________________________

Type:________________________________________

Class:________________________________________

Crew: ________________ Passengers: ____________

M.D.C. by location

Height: _____’_____" (_____ m)

Length: _____’_____" (_____ m)

Width: _____’_____" (_____ m)

Weight: _____ pounds (____ kg)

Physical Strength: Equal to ______

Cargo Space: __________________

Range: _______________________

Power System: ________________

Depth Tolerence: _____________ ft

Price: __________________ credits

_________________________ : _________/_________

 

 

 

_________________________ : _________/_________

Speed

Hand to Hand Attacks

_________________________ : _________/_________

Running/Driving: ______ mph (______ kph)

Punch:

_________

_________________________ : _________/_________

Flying: ______ mph (______ kph)

Kick:

_________

_________________________ : _________/_________

Flying in space: ______ mph (______ kph)

Stomp:

_________

_________________________ : _________/_________

 

Leap Kick: _________

_________________________ : _________/_________

Normal Leaping

Flip:

_________

_________________________ : _________/_________ _____ft (____ m) Up, _____ft (____ m) Across

Tackle:

_________

_________________________ : _________/_________

 

_________: _________

_________________________ : _________/_________

Thruster Assisted Leaping

_________:_________

_________________________ : _________/_________ _____ft (____ m) Up, _____ft (____ m) Across

_________:_________

 

 

 

Weapons Systems

 

 

 

Weapons

Damage

Range

Radius

Payload

+Aim/Burst

Rate of Fire/Volly

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

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_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

 

Back Pack Inventory

 

 

RPA Combat Skills

Qty.

Item

Qty.

Weapons and Ammo

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

Personal Inventory

Qty.

Item

Location

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

Cargo Inventory

Qty.

Item

Location

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

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___ x _________________________

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___ x _________________________

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___ x _________________________

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___ x _________________________

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___ x _________________________

_______________________________

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

Savings

Magic/Psionics

Spell/Ability

Effect

Duration

P.P.E./I.S.P. Use

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Document Attributes

Fact Description
Character Basics The form includes fundamental details such as Name, Alignment, Player Name, Age, Gender, and Experience Level.
Statistics Character stats include I.Q., M.E., M.A., P.S., P.P., P.E., P.B., and SPD, which are crucial for gameplay dynamics.
Health Metrics M.D.C., S.D.C., and Hit Points measure the character's health and ability to withstand damage.
Additional Characteristics Horror/Awe Factor, Trust/Intimidate, Charm/Impress, and other characteristics influence social and combat interactions.
Skills Overview Lists O.C.C. Skills, O.C.C. Related Skills, and Secondary Skills with percentage levels, providing a comprehensive skillset profile.
Combat Abilities Details on Hand to Hand damage, strike, parry, dodge bonuses, and special maneuvers provide insight into combat capabilities.
Magical and Psionic Attributes Includes attributes like P.P.E., I.S.P., and Chi, signifying the character's magical and psionic powers.
Armor and Weapon Proficiencies Information on Body Armor, Weapon Proficiencies, and specific combat skills suggests the character's preparedness for battle.
Personal and Family Background Details about the character's appearance, disposition, family, and personal preferences add depth to the character's profile.
Campaign and Inventory Logs Spaces for noting Campaign History, Vehicle Log, Back Pack Inventory, and Magic/Psionics illustrate the character’s journey and resources.

How to Fill Out Rifts Sheet

When it's time to dive into the various realms that the Rifts universe offers, ensuring that your character sheet is properly filled out is crucial. This serves as the foundation for your journey, encapsulating the essence of your character's abilities, background, and personal traits. Crafting your character meticulously can significantly enhance your gaming experience, allowing for a more immersive and engaging play. Here's a comprehensive guide to help you navigate through the process of completing the Rifts character sheet.

  1. Start with the basic character details. Fill out the Name, Alignment, Player Name, Age, Gender, and Experience Level sections. This initial information sets the stage for your character's identity in the game.
  2. Proceed to the attributes section. Here, you'll enter M.D.C. (Mega Damage Capacity), S.D.C. (Structural Damage Capacity), Hit Points, and Horror/Awe Factor, if applicable. These attributes define your character's resilience and impact in the game world.
  3. Fill in the character's O.C.C./P.C.C. (Occupational Character Class/Personal Character Class) and Race/R.C.C. (Racial Character Class), which determine your role and abilities within the game's universe.
  4. Input your character's stats including I.Q., M.E., M.A., P.S., P.P., P.E., and P.B.. Each of these stats will have associated bonuses or skills, so make sure to add these too. Don't forget the SPD (Speed) attribute which details your movement capabilities.
  5. Detail your character's magic and psychic potentials by filling in the sections for P.P.E. (Potential Psychic Energy), I.S.P. (Inner Strength Points), and Chi, if applicable.
  6. Add information about your character's native language and proficiency levels, as well as any O.C.C. Skills and O.C.C. Related Skills. This includes language proficiency percentages and levels for each skill listed.
  7. For skills acquired outside of occupational training, fill in the Secondary Skills section with the respective proficiency percentages and levels.
  8. Under the combat skills sections, note down details regarding Hand to Hand Combat, Modern Weapons, and Ancient Weapons proficiency levels, including damage, range, and bonuses.
  9. Complete the sections related to your character's physical and magical saving throws, which determine resilience against various threats.
  10. Input any Special Abilities, Cybernetics, or Bionics your character might possess, including their effects and uses.
  11. Fill out the Personal Information section with appearance, disposition, and background details to give depth to your character's story.
  12. Note any Vehicle Logs, Inventory, and Weapons Systems associated with your character.
  13. Lastly, document your character's campaign history, which includes past game sessions details such as campaign name, dates, and the gamemaster's name.

This comprehensive character sheet not only captures the technical aspects of your character's capabilities but also serves as a narrative foundation that enriches the storytelling aspect of the game. With every section meticulously completed, your character is ready to face the challenges and adventures that lie within the rifts of reality.

More About Rifts Sheet

  1. What is the Rifts Sheet form used for?

    The Rifts Sheet form is a detailed character sheet used by players in the Rifts role-playing game. It helps players keep track of their character's personal information, attributes, skills, equipment, magic, psionics, and combat abilities. This form is essential for managing the complexities of the character's abilities, possessions, and progress throughout the game.

  2. How do I fill out the M.D.C. and S.D.C. sections?

    M.D.C. (Mega Damage Capacity) and S.D.C. (Structural Damage Capacity) are key indicators of a character's and their gear's durability. To fill these out, you first need to refer to your character's class (O.C.C./P.C.C.) and race (R.C.C.) specifications that provide base M.D.C. and S.D.C. values. Input the base numbers in the spaces provided, updating them as your character gains experience levels or acquires equipment that modifies these values.

  3. Can I add custom skills or abilities that are not listed?

    Yes, the Rifts Sheet has sections for O.C.C. Related Skills, Secondary Skills, and Natural Abilities/Cybernetics/Bionics where you can add any custom skills or abilities relevant to your character's background or development. Ensure any additions are approved by your Gamemaster (GM) to maintain game balance and coherence within the story.

  4. What should I do if I run out of space on the form?

    If you find that you’re running out of space on the form for any section (like inventory, skills, or campaign history), you can attach additional sheets as needed. Make sure these are clearly labeled and kept with your main Rifts Sheet for easy reference during play sessions. It's also a good idea to review the form occasionally with your GM to ensure that all information is up-to-date and accurately reflects your character's current status.

Common mistakes

When filling out the Rifts Sheet form, people can make several mistakes that hinder the accuracy and efficiency of character creation and maintenance. These mistakes can impact gameplay and lead to confusion. Here's a list of common errors:

  1. Not double-checking the mathematical calculations for attributes like M.D.C., S.D.C., Hit Points, etc., which can lead to discrepancies during gameplay.
  2. Overlooking the alignment section, which significantly impacts character interactions and decisions within the game world.
  3. Leaving the Experience Level and Experience fields blank or not updating them, hindering character development and progression.
  4. Misunderstanding the difference between O.C.C. (Occupational Character Class) and P.C.C. (Psychic Character Class), which affects the character's abilities and role in the game.
  5. Incorrectly filling out or misunderstanding the skill bonuses, leading to incorrect modifiers being applied to skill checks.
  6. Forgetting to note down equipment or improperly listing items in the inventory sections, which can cause confusion about the character’s capabilities and possessions.
  7. Omitting Secondary Skills or not fully understanding their contribution to character depth and versatility.
  8. Confusing the fields for Speed (SPD) in different actions like run, dig, fly, and swim, impacting the character's movement abilities in various environments.
  9. Neglecting to update the Hand to Hand combat section, including Attacks Per Melee, which evolves as the character progresses, affecting their proficiency in combat.
  10. Failing to accurately record Magic/Psionic abilities, including P.P.E. (Potential Psychic Energy) and I.S.P. (Inner Strength Points), which can limit a character’s potential in crucial moments.

To avoid these mistakes, thorough review and consultation of the Rifts main book or relevant world books is recommended. Additionally, players should regularly update their sheets to reflect character growth and changes.

Documents used along the form

The Rifts Sheet form is a comprehensive document used to record all the necessary details of a player's character in a role-playing game. It captures everything from basic characteristics like name and alignment to specific abilities and equipment, ensuring a well-rounded documentation of the player's fictional persona. To enhance gameplay and ensure a more immersive experience, several other forms and documents often accompany the Rifts Sheet form. These additional documents are designed to provide a more detailed backdrop for the character, enhance storytelling, and streamline gameplay.

  • Character Background Questionnaire: This document collects detailed information about the character's history, including family background, significant life events, and motivations. It helps provide depth to the character, making role-playing more engaging.
  • Inventory Sheets: Separate sheets to log the character's possessions, including weapons, armor, magical items, and miscellaneous gear. Keeping track of inventory on a separate sheet helps in managing the character's belongings efficiently during gameplay.
  • Magic Spell List: For characters able to wield magic, this document lists available spells, their effects, power points cost, and other relevant details. It ensures players can quickly reference their magical capabilities during the game.
  • Experience Log: A record of the character's progression, noting down experience points gained, levels ascended, and skills or abilities acquired. This document provides a clear path of character development and growth.
  • Combat Skills and Techniques Sheet: A detailed breakdown of the character's combat capabilities, including hand-to-hand combat skills, weapon proficiencies, and special maneuvers. This sheet allows for more dynamic and detailed combat scenarios.
  • Vehicle/Companion Profiles: For characters who have vehicles, pets, or companions, these profiles document the attributes, skills, and health of these entities. They are essential for incorporating these elements seamlessly into gameplay.

All these documents work in tandem with the Rifts Sheet form to create a fully realized character profile. By assembling these forms together, players and game masters can ensure a more organized and enriching gaming experience. The comprehensive collection of data these documents provide supports the logistics of role-playing, allowing for a deeper immersion into the game's world and complexities.

Similar forms

  • Character sheets for tabletop role-playing games (TTRPGs): Much like the Rifts Sheet, TTRPG character sheets detail the attributes, skills, equipment, and background of a character within the game. Players use these sheets to track their progress, abilities, and items acquired during their adventures, providing a comprehensive overview of their character's capabilities and history.

  • Professional resumes: Similar to how a Rifts Sheet outlines the specifics of a character's abilities and experiences, a resume offers a detailed account of an individual's professional skills, work history, and educational background. Both documents serve as tools to represent the subject's qualifications and achievements in their respective contexts.

  • Player stat sheets in sports: These sheets compile an athlete's performance metrics, such as points scored, assists, rebounds in basketball, or goals and assists in soccer. They mirror the Rifts Sheet in cataloging the statistical achievements and physical capabilities of individuals, used by coaches and fans alike to gauge performance over time.

  • Medical patient records: Similar in purpose to the Rifts Sheet, patient records contain detailed information on an individual's health history, including diagnoses, treatments, medications, and test results. Both kinds of documents are essential for monitoring the current state and changes over time in the health or abilities of the subject.

Dos and Don'ts

When filling out the Rifts Sheet form, it's important to approach the task with attention to detail and accuracy. Here are some dos and don'ts to guide you through the process:

  • Do take your time to ensure all information is accurate. Mistakes can lead to confusion or delays in your game.
  • Do double-check your character's statistics and bonuses to ensure they match up with your character's level and abilities. Accurate calculations are key.
  • Do consult the rulebook or your game master if you're unsure about any sections of the form. It's better to ask for clarification than to fill out the form incorrectly.
  • Do use a pencil if filling out the form by hand, as this will allow you to make changes easily if your character evolves or if you need to correct a mistake.
  • Do keep your form up to date as your character progresses in the game. This includes updating skills, abilities, and inventory as necessary.
  • Don't forget to fill in the background sections such as your character's appearance, disposition, and any distinguishing marks. These details are important for role-playing.
  • Don't overlook the importance of the secondary skills section. These skills can significantly impact your gameplay and character development.
  • Don't leave any sections blank unless they genuinely do not apply to your character. Incomplete information can lead to misunderstandings during the game.
  • Don't rush through the process. Taking your time to fill out the form thoroughly will enhance your experience and immersion in the game world.

By following these guidelines, you will ensure that your Rifts Sheet form is a comprehensive and accurate representation of your character, allowing for a smoother and more enjoyable gaming experience.

Misconceptions

There are several misconceptions about the Rifts Character Sheet form that might cause confusion. It's essential to clear these up to ensure that players and game masters are on the same page. Here are seven common misconceptions explained:

  • "M.D.C. and S.D.C. are interchangeable." This is not accurate. M.D.C. stands for Mega Damage Capacity, which applies to more powerful beings, armors, and structures capable of withstanding incredible damage. S.D.C., or Structural Damage Capacity, is for characters, objects, and creatures that are less resilient. Understanding the distinction is crucial for gameplay balance.
  • "Horror/Awe Factor is not important." On the contrary, the Horror/Awe Factor plays a significant role in Rifts. It represents how intimidating a character or creature can be, affecting the morale and actions of opponents during encounters. Overlooking this can lead to missed strategic opportunities.
  • "The player's name is just for record-keeping." While the player's name is indeed used for organizational purposes, it also fosters a sense of ownership and responsibility towards the character's development and actions within the game.
  • "All skills improve with level at the same rate." Each skill listed on the Rifts Character Sheet has its own percentage increase per level, reflecting how some skills can be refined faster or require more time to master than others. Players must pay close attention to these details to accurately track their character's progression.
  • "O.C.C./P.C.C. choices are purely cosmetic." Choosing an Occupational Character Class (O.C.C.) or a Psychic Character Class (P.C.C.) significantly impacts a character's abilities, skills, and potential paths in the game. These choices shape the character's role in the story and their capabilities in various situations.
  • "Saving throws are standardized for all characters." Actually, saving throw bonuses vary significantly based on the character's attributes, race, and class, among other factors. These variances add depth to the game, highlighting the diversity and complexity of characters in the Rifts universe.
  • "Weapon proficiencies don't evolve." Weapon Proficiencies (W.P.) improve as characters gain experience, reflecting their growing expertise with specific weapons. This improvement is tracked through bonuses to strike, parry, and throw, enhancing a character's effectiveness in combat over time.

By clarifying these misconceptions, players can dive deeper into the rich, multifaceted world of Rifts with a clearer understanding of the rules and their characters' potential.

Key takeaways

When approaching the task of filling out and using the Rifts Sheet form, it's important to recognize the wide array of information required to fully complete the form. The diverse details captured include basic character information, specific skill sets, personal attributes, and equipment management, to Name a few aspects. Here are six key takeaways for engaging with this form effectively:

  1. Thoroughly review the entire form before beginning to fill it out, noting sections that require in-depth information related to the character's backstory, skills, and equipment.
  2. Start by filling in basic information like Name, Alignment, and Player Name to establish a foundational profile for the character being created or managed through the form.
  3. Pay close attention to the statistical sections including characteristics such as I.Q., M.E., M.A., etc., since these are crucial for gameplay mechanics and affect character interactions significantly.
  4. Detail the character's skill sets, both O.C.C. (Occupational Character Class) Skills and Secondary Skills, meticulously, as these will dictate the character's abilities and effectiveness in various in-game scenarios.
  5. Accurately record all items in the inventory sections, including weapons, personal items, and any special equipment, to ensure character readiness for missions or encounters within the game.
  6. Utilize the sections on abilities, magic/psionics, and character history to add depth and flavor to the character, making them more engaging and unique within the game world.

In managing the Rifts Sheet form, individuals are encouraged to approach the task methodically, ensuring that all sections are completed to the fullest, based on the character's current standing within the game universe. This comprehensive approach supports effective character management and an enriching gaming experience.

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